Monday, 4 February 2013
Microsoft will stop developing DirectX XNA to focus on
As for the implications for developers, I do not think they are very large. XNA still available (not until April 2014 when withdrawn positions MVP in XNA ), so there is plenty of time to go migrating applications that have . In addition, all Microsoft platforms and integrate Direct3D to perfection, so no problem on that.
Another advantage is that perhaps this could improve and sort the real chaos is Direct3D (in general, all graphics libraries are a mess, if you are interested in the subject this is a good read ). Will have to see if Microsoft makes a major announcement in the coming months on this issue, although I do not think there's any surprise beyond "we will continue with Direct3D on all our platforms."